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FlashEngine is a set of components for Delphi and C++ Builder which add extra features to Macromedia Flash ActiveX - such as loading from stream, grab real 32-RGBA frames, real transparency playing. Real player transparency, with anti-aliasing. Windowless Player control. Grab flash frame to 32-bit bitmap with alpha channel. Load flash from exe-resource. Load flash from stream, and store your flash in DFM. Use grabbed flash frame as texture in 3D

(Advanced flash player control for Borland Delphi and C++ Builder)FlashEngine is a set of components for Delphi and C++ Builder which add extra features to Macromedia Flash ActiveX - such as loading from stream, grab real 32-RGBA frames, real transparency playing


FlashEngine is a set of components for Delphi and C++ Builder which add extra features to Macromedia Flash ActiveX - such as loading from stream, grab real 32-RGBA frames, real transparency playing. Real player transparency, with anti-aliasing. Windowless Player control. Grab flash frame to 32-bit bitmap with alpha channel. Load flash from exe-resource. Load flash from stream, and store your flash in DFM. Use grabbed flash frame as texture in 3D application. Support Macromedia Flash ActiveX 7,8,9,10
flash, activex, netscape, transparent flash, grab flash




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